If you implement the following delegate method with similar code then you will gain the desired effect as you move the slider with your finger on-screen.
- (IBAction) sliderValueChanged:(UISlider *)sender {
float value = [sender value];
if (value < 0.5) {
value = 0;
} else if (value > 0.5 && value <1.5) {
value = 1;
} else if (value > 1.5 && value <2.5) {
value = 2;
} else if (value > 2.5 && value <3.5) {
value = 3;
} else if (value > 3.5 && value <4.5) {
value = 4;
} else if (value > 4.5 && value <5.5) {
value = 5;
} else if (value > 5.5 && value <6.5) {
value = 6;
} else if (value > 6.5 && value <7.5) {
value = 7;
} else if (value > 7.5 && value <8.5) {
value = 8;
} else {
value = 9;
}
self.slider.value = value;
}
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